This is a list of known commands in Zork.
Commands[]
n[]
Command | Shortcut | Action |
---|---|---|
north | n | Move north. |
south | s | Move south. |
east | e | Move east. |
west | w | Move west. |
northeast | ne | Move northeast. |
northwest | nw | Move northwest. |
southeast | se | Move southeast. |
southwest | sw | Move southwest. |
up | u | Move up. |
down | d | Move down. |
look | l | Looks around at current location. |
save | Save state to a file. | |
restore | Restores a saved state. | |
restart | Restarts the game. | |
verbose | Gives full description after each command. | |
score | Displays score and ranking. | |
diagnostic | Give description of health. | |
brief | Give a description upon first entering an area. | |
superbrief | Never describe an area. | |
quit | q | Quit game. |
climb | Climbs (up). | |
g | Redo last command. | |
go (direction) | Go towards direction (west/east/north/south/in/out/into). | |
enter | In to the place (window, etc.) | |
in | Go into something (e.g. window). | |
out | Go out of the place (e.g. kitchen). | |
hi/hello | Say hello... |
Item commands[]
Command | Shortcut | Action |
---|---|---|
get/take/grab (item) | Removes item from current room; places it in your inventory. | |
get/take/grab all | Takes all takeable objects in room. | |
throw (item) at (location) | Throws the item at something. | |
open (container) | Opens the container, whether it is in the room or your inventory. | |
open (exit) | Opens the exit for travel. | |
read (item) | Reads what is written on readable item. | |
drop (item) | Removes item from inventory; places it in current room. | |
put (item) in (container) | Removes item from inventory; places it in container. | |
turn (control) with (item) | Attempts to operate the control with the item. | |
turn on (item) | Turns on the item. | |
turn off (item) | Turns the item off. | |
move (object) | Moves a large object that cannot be picked up. | |
attack (creature) with (item) | Attacks creature with the item. | |
examine (object) | Examines, or looks, at an object or item or location. | |
inventory | i | Shows contents of the inventory. |
eat | Eats item (specifically food). | |
shout | Aaaarrrrgggghhhh! | |
close [Door] | Closes door. | |
tie (item) to (object) | Ties item to object. | |
pick (item) | Take/get item. | |
kill self with (weapon) | Humorously commits suicide. | |
break (item) with (item) | Breaks item. | |
kill (creature) with (item) | Attacks creature with the item. | |
pray | When you are in temples... | |
drink | Drink an item. | |
smell | Smell an item. | |
cut (object/item) with (weapon) | Comment: Strange concept, cutting the (object/item).
If (object/item)=self then you commit suicide. | |
bar | Bar bar... | |
listen (target) | Listens to a creature or an item. |
Other Commands[]
Command | Action |
---|---|
(none) | I beg your pardon? |
Zork | At your service! |
f%&$/s@^#/damn | Random Comment e.g. : Such language in a high-class establishment like this! |
jump | Random Comment e.g. : Are you proud of yourself? |
Wand commands[]
Wand Comands (only if the wand is in your possession)
Command | Action |
---|---|
fall | Makes the target fall when they move. |
fantasize | Makes target hallucinate. |
fear | Makes target afraid and run from the room. |
feeble | Makes target weak and unable to carry much or fight. |
fence | Makes target unable to leave the room. |
ferment | Makes target drunk. |
fierce | Makes the target angry. |
filch | Steals from the target. |
fireproof | Makes the target fireproof. |
float | Makes an object float. |
fluoresce | Makes an object glow with light. |
free | Frees the target; the genie uses this if you give him the chance. |
freeze | Makes target unable to move. |
frobizz | |
frobnoid | |
frobozzle | |
fry | Destroys target. |
fudge | "A strong odor of chocolate permeates the room". |
fumble | Reduces target's carrying capacity and ocassionaly makes them drop items. |
Thanks for playing Zork!
manual: [1]